﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TCG.Engine.Effects
{
    public class EffectAttribute: Attribute
    {
        public string Id { get; set; }
        public EffectAttribute()
        {

        }
        public EffectAttribute(string id)
        {
            this.Id = id;
        }
    }
}
